surfaceKind top-level property

SceneKind surfaceKind
final

A placed asset with a slot: its first child is drawn onto the mesh named by mesh — or, with no asset, onto a quad one unit tall (times size) whose width follows the child's box.

Implementation

final SceneKind surfaceKind = SceneKind(
  _surfaceName,
  constructor: 'SurfaceNode',
  children: true,
  props: [
    ..._placement(_surfaceName),
    SceneProp.value(
      'mesh',
      ScenePropKind.string,
      of: _surfaceName,
      defaultValue: '',
      pick: ScenePick.modelMesh,
    ),
  ],
);