sceneProps top-level property

List<SceneProp> get sceneProps

The table, whole — the hand-written kinds' rows, plus every registered kind's.

Implementation

List<SceneProp> get sceneProps => [
  ...sceneCommonProps,
  ...sceneFrameProps,
  ...sceneTextProps,
  ...sceneArgsProps,
  ...sceneShapeProps,
  for (var k in sceneKinds) ...k.props,
];