sceneProps top-level property
The table, whole — the hand-written kinds' rows, plus every registered kind's.
Implementation
List<SceneProp> get sceneProps => [
...sceneCommonProps,
...sceneFrameProps,
...sceneTextProps,
...sceneArgsProps,
...sceneShapeProps,
for (var k in sceneKinds) ...k.props,
];