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flutterware package
documentation
scene_authoring.dart
SurfaceNode
positionZ property
positionZ property
dark_mode
light_mode
positionZ
property
double
get
positionZ
Implementation
double get positionZ => _n(fxRendered('positionZ'));
flutterware package
documentation
scene_authoring
SurfaceNode
positionZ property
SurfaceNode class