toWire method

Map<String, dynamic> toWire({
  1. Iterable<String> selected = const [],
})

The wire the scene host renders from — data, never code, and a PICTURE rather than a document: it carries rendered values (base op fx), so a playing motion reaches the guest as a stream of these, one per flush. Selection is editor chrome riding along for hosts that outline it — the editor's, never the document's.

Deliberately not toJson: that name belongs to the authored document (SceneDocumentJson.toJson), which is what a guest needs when it will evaluate the motion itself instead of being fed frames.

Implementation

Map<String, dynamic> toWire({Iterable<String> selected = const []}) => {
  'root': _json(root),
  'selected': [...selected],
};