scrolled property

bool scrolled
final

Something in the demo scrolled — so the rects below it have all moved, though the shape did not change and neither did the demo's box.

Still moving, not finished moving. This arrives on every frame of a fling, and a host that re-read the tree on each one would queue walks faster than they complete. What it says is "wait for me": read once the pushes stop.

Implementation

final bool scrolled;