skin top-level constant
SVG strings for skin colours
Implementation
const Map<String, dynamic> skin = {
'Tanned': '''
<g id="Skin/Tanned" mask="url(#mask-6)" fill="#FD9841">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g>
''',
'Yellow': '''
<g id="Skin/Yellow" mask="url(#mask-6)" fill="#F8D25C">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g>
''',
'White': '''
<g id="Skin/White" mask="url(#mask-6)" fill="#FFDBB4">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g> ''',
'Peach': '''
<g id="Skin/Pale" mask="url(#mask-6)" fill="#EDB98A">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g>
''',
'Brown': '''
<g id="Skin/Brown" mask="url(#mask-6)" fill="#D08B5B">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g>
''',
'DarkBrown': '''
<g id="Skin/DarkBrown" mask="url(#mask-6)" fill="#AE5D29">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g>
''',
'Black': '''
<g id="Skin/Black" mask="url(#mask-6)" fill="#614335">
<g transform="translate(0.000000, 0.000000)" id="Color">
<rect x="0" y="0" width="264" height="280" />
</g>
</g>
''',
};