skin top-level constant

Map<String, dynamic> const skin

SVG strings for skin colours

Implementation

const Map<String, dynamic> skin = {
  'Tanned': '''
  <g id="Skin/Tanned" mask="url(#mask-6)" fill="#FD9841">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>
  ''',
  'Yellow': '''
  <g id="Skin/Yellow" mask="url(#mask-6)" fill="#F8D25C">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>
  ''',
  'White': '''
  <g id="Skin/White" mask="url(#mask-6)" fill="#FFDBB4">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>  ''',
  'Peach': '''
  <g id="Skin/Pale" mask="url(#mask-6)" fill="#EDB98A">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>
  ''',
  'Brown': '''
  <g id="Skin/Brown" mask="url(#mask-6)" fill="#D08B5B">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>
  ''',
  'DarkBrown': '''
  <g id="Skin/DarkBrown" mask="url(#mask-6)" fill="#AE5D29">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>
  ''',
  'Black': '''
  <g id="Skin/Black" mask="url(#mask-6)" fill="#614335">
    <g transform="translate(0.000000, 0.000000)" id="Color">
      <rect x="0" y="0" width="264" height="280" />
    </g>
  </g>
  ''',
};