FFShaderAnimationAction constructor

FFShaderAnimationAction({
  1. FFNodeKeyReference? animationNodeKeyRef,
  2. FFShaderAnimationAction_ActionType? actionType,
})

Implementation

factory FFShaderAnimationAction({
  FFNodeKeyReference? animationNodeKeyRef,
  FFShaderAnimationAction_ActionType? actionType,
}) {
  final result = create();
  if (animationNodeKeyRef != null)
    result.animationNodeKeyRef = animationNodeKeyRef;
  if (actionType != null) result.actionType = actionType;
  return result;
}