FFShaderAnimationAction constructor
FFShaderAnimationAction({
- FFNodeKeyReference? animationNodeKeyRef,
- FFShaderAnimationAction_ActionType? actionType,
Implementation
factory FFShaderAnimationAction({
FFNodeKeyReference? animationNodeKeyRef,
FFShaderAnimationAction_ActionType? actionType,
}) {
final result = create();
if (animationNodeKeyRef != null)
result.animationNodeKeyRef = animationNodeKeyRef;
if (actionType != null) result.actionType = actionType;
return result;
}