ZenithMutation<T> class
Represents the state and execution of a discrete asynchronous action.
Use mutations for user-initiated work such as saving a form, purchasing, deleting, or exporting. They retain the last successful value while a subsequent operation is pending and ignore stale results by default.
Constructors
-
ZenithMutation({required ZenithRef ref, required ZenithNode<
AsyncValue< state})T> > -
Creates a mutation that writes operation state to
state.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isPending → bool
-
Whether an execution is currently pending.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
state
→ ZenithNode<
AsyncValue< T> > -
Reactive state for the latest execution.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
run(
Future< T> operation()) → Future<T?> -
Runs
operationand returns its result when this execution remains current. A stale or disposed execution returnsnull; a current failed operation records AsyncError and rethrows its error to the caller. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited