Button class
Buttons are clickable items used to perform an action.
- Inheritance
Constructors
- Button({Key? key, BorderSide border = _defaultBorder, Widget? child, Color? color, VoidCallback? onPressed})
-
Buttons are clickable items used to perform an action.
const
- Button.brand({Key? key, Widget? child, VoidCallback? onPressed})
-
Buttons are clickable items used to perform an action.
const
- Button.destructive({Key? key, Widget? child, VoidCallback? onPressed})
-
Buttons are clickable items used to perform an action.
const
- Button.inverse({Key? key, Widget? child, VoidCallback? onPressed})
-
Buttons are clickable items used to perform an action.
const
- Button.neutral({Key? key, Widget? child, VoidCallback? onPressed})
-
Buttons are clickable items used to perform an action.
const
- Button.outline({Key? key, Color? color, Widget? child, VoidCallback? onPressed})
- Buttons are clickable items used to perform an action.
- Button.success({Key? key, Widget? child, VoidCallback? onPressed})
-
Buttons are clickable items used to perform an action.
const
Properties
- border → BorderSide
-
Creates the side of a border.
final
- child → Widget?
-
The button's label.
final
- color → Color?
-
The button's color.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onPressed → VoidCallback?
-
The callback that is called when the button is tapped.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited