Input$addRewardInput.fromJson constructor

Input$addRewardInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$addRewardInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  if (data.containsKey('target')) {
    final l$target = data['target'];
    result$data['target'] = l$target == null
        ? null
        : Input$TargetACIInput.fromJson((l$target as Map<String, dynamic>));
  }
  if (data.containsKey('game')) {
    final l$game = data['game'];
    result$data['game'] = (l$game as String?);
  }
  final l$year = data['year'];
  result$data['year'] = (l$year as int);
  final l$cycleNumber = data['cycleNumber'];
  result$data['cycleNumber'] = (l$cycleNumber as int);
  final l$cycle = data['cycle'];
  result$data['cycle'] =
      fromJson$Enum$LeaderboardCycleEnum((l$cycle as String));
  if (data.containsKey('gameGroup')) {
    final l$gameGroup = data['gameGroup'];
    result$data['gameGroup'] = (l$gameGroup as String?);
  }
  final l$rewards = data['rewards'];
  result$data['rewards'] = (l$rewards as List<dynamic>)
      .map((e) => Input$GameIntegrationRewardInnerInput.fromJson(
          (e as Map<String, dynamic>)))
      .toList();
  return Input$addRewardInput._(result$data);
}