Input$addRewardInput.fromJson constructor
Input$addRewardInput.fromJson(
- Map<String, dynamic> data
)
Implementation
factory Input$addRewardInput.fromJson(Map<String, dynamic> data) {
final result$data = <String, dynamic>{};
if (data.containsKey('target')) {
final l$target = data['target'];
result$data['target'] = l$target == null
? null
: Input$TargetACIInput.fromJson((l$target as Map<String, dynamic>));
}
if (data.containsKey('game')) {
final l$game = data['game'];
result$data['game'] = (l$game as String?);
}
final l$year = data['year'];
result$data['year'] = (l$year as int);
final l$cycleNumber = data['cycleNumber'];
result$data['cycleNumber'] = (l$cycleNumber as int);
final l$cycle = data['cycle'];
result$data['cycle'] =
fromJson$Enum$LeaderboardCycleEnum((l$cycle as String));
if (data.containsKey('gameGroup')) {
final l$gameGroup = data['gameGroup'];
result$data['gameGroup'] = (l$gameGroup as String?);
}
final l$rewards = data['rewards'];
result$data['rewards'] = (l$rewards as List<dynamic>)
.map((e) => Input$GameIntegrationRewardInnerInput.fromJson(
(e as Map<String, dynamic>)))
.toList();
return Input$addRewardInput._(result$data);
}