Input$GameSettingsItemInput constructor

Input$GameSettingsItemInput({
  1. required String title,
  2. required String description,
  3. required Input$PictureInput picture,
  4. String? emoji,
  5. String? color,
  6. double? weight,
  7. bool? isRare,
  8. String? points,
  9. String? fallback,
  10. String? qualitative,
  11. required bool empty,
  12. required bool again,
  13. String? price,
})

Implementation

factory Input$GameSettingsItemInput({
  required String title,
  required String description,
  required Input$PictureInput picture,
  String? emoji,
  String? color,
  double? weight,
  bool? isRare,
  String? points,
  String? fallback,
  String? qualitative,
  required bool empty,
  required bool again,
  String? price,
}) =>
    Input$GameSettingsItemInput._({
      r'title': title,
      r'description': description,
      r'picture': picture,
      if (emoji != null) r'emoji': emoji,
      if (color != null) r'color': color,
      if (weight != null) r'weight': weight,
      if (isRare != null) r'isRare': isRare,
      if (points != null) r'points': points,
      if (fallback != null) r'fallback': fallback,
      if (qualitative != null) r'qualitative': qualitative,
      r'empty': empty,
      r'again': again,
      if (price != null) r'price': price,
    });