Input$GameSettingsItemInput constructor
Input$GameSettingsItemInput({})
Implementation
factory Input$GameSettingsItemInput({
required String title,
required String description,
required Input$PictureInput picture,
String? emoji,
String? color,
double? weight,
bool? isRare,
String? points,
String? fallback,
String? qualitative,
required bool empty,
required bool again,
String? price,
}) =>
Input$GameSettingsItemInput._({
r'title': title,
r'description': description,
r'picture': picture,
if (emoji != null) r'emoji': emoji,
if (color != null) r'color': color,
if (weight != null) r'weight': weight,
if (isRare != null) r'isRare': isRare,
if (points != null) r'points': points,
if (fallback != null) r'fallback': fallback,
if (qualitative != null) r'qualitative': qualitative,
r'empty': empty,
r'again': again,
if (price != null) r'price': price,
});