Input$GameSettingsInput constructor
Input$GameSettingsInput({
- String? color,
- String? gameConfigs,
- Input$GameSettingsCostInput? cost,
- List<
Input$GameSettingsItemInput> ? items,
Implementation
factory Input$GameSettingsInput({
String? color,
String? gameConfigs,
Input$GameSettingsCostInput? cost,
List<Input$GameSettingsItemInput>? items,
}) =>
Input$GameSettingsInput._({
if (color != null) r'color': color,
if (gameConfigs != null) r'gameConfigs': gameConfigs,
if (cost != null) r'cost': cost,
if (items != null) r'items': items,
});