Input$GameSettingsInput.fromJson constructor

Input$GameSettingsInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$GameSettingsInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  if (data.containsKey('color')) {
    final l$color = data['color'];
    result$data['color'] = (l$color as String?);
  }
  if (data.containsKey('gameConfigs')) {
    final l$gameConfigs = data['gameConfigs'];
    result$data['gameConfigs'] = (l$gameConfigs as String?);
  }
  if (data.containsKey('cost')) {
    final l$cost = data['cost'];
    result$data['cost'] = l$cost == null
        ? null
        : Input$GameSettingsCostInput.fromJson(
            (l$cost as Map<String, dynamic>));
  }
  if (data.containsKey('items')) {
    final l$items = data['items'];
    result$data['items'] = (l$items as List<dynamic>?)
        ?.map((e) =>
            Input$GameSettingsItemInput.fromJson((e as Map<String, dynamic>)))
        .toList();
  }
  return Input$GameSettingsInput._(result$data);
}