Input$GameSettingsCostInput.fromJson constructor
Implementation
factory Input$GameSettingsCostInput.fromJson(Map<String, dynamic> data) {
final result$data = <String, dynamic>{};
final l$amount = data['amount'];
result$data['amount'] = (l$amount as String);
final l$coin = data['coin'];
result$data['coin'] = (l$coin as String);
return Input$GameSettingsCostInput._(result$data);
}