Input$GameSettingsCostInput.fromJson constructor

Input$GameSettingsCostInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$GameSettingsCostInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  final l$amount = data['amount'];
  result$data['amount'] = (l$amount as String);
  final l$coin = data['coin'];
  result$data['coin'] = (l$coin as String);
  return Input$GameSettingsCostInput._(result$data);
}