Input$GameIntegrationUpdateInput constructor
Input$GameIntegrationUpdateInput({
- List<
Input$GameGroupInput> ? gameGroups, - List<
Input$GameIntegrationSettingsInput> ? games,
Implementation
factory Input$GameIntegrationUpdateInput({
List<Input$GameGroupInput>? gameGroups,
List<Input$GameIntegrationSettingsInput>? games,
}) =>
Input$GameIntegrationUpdateInput._({
if (gameGroups != null) r'gameGroups': gameGroups,
if (games != null) r'games': games,
});