Input$GameIntegrationUpdateInput constructor

Input$GameIntegrationUpdateInput({
  1. List<Input$GameGroupInput>? gameGroups,
  2. List<Input$GameIntegrationSettingsInput>? games,
})

Implementation

factory Input$GameIntegrationUpdateInput({
  List<Input$GameGroupInput>? gameGroups,
  List<Input$GameIntegrationSettingsInput>? games,
}) =>
    Input$GameIntegrationUpdateInput._({
      if (gameGroups != null) r'gameGroups': gameGroups,
      if (games != null) r'games': games,
    });