Input$GameIntegrationSettingsInput constructor
Input$GameIntegrationSettingsInput({
- bool? enable,
- String? game,
- Input$GameIntegrationCustomInput? custom,
- Input$GameIntegrationLeaderboardInput? leaderboard,
- List<
Input$GameIntegrationRewardsSchedularInput> ? rewardsSchedular,
Implementation
factory Input$GameIntegrationSettingsInput({
bool? enable,
String? game,
Input$GameIntegrationCustomInput? custom,
Input$GameIntegrationLeaderboardInput? leaderboard,
List<Input$GameIntegrationRewardsSchedularInput>? rewardsSchedular,
}) =>
Input$GameIntegrationSettingsInput._({
if (enable != null) r'enable': enable,
if (game != null) r'game': game,
if (custom != null) r'custom': custom,
if (leaderboard != null) r'leaderboard': leaderboard,
if (rewardsSchedular != null) r'rewardsSchedular': rewardsSchedular,
});