Input$GameIntegrationRewardsSchedularInput constructor

Input$GameIntegrationRewardsSchedularInput({
  1. required Enum$DayEnum dayOfWeek,
  2. required List<Input$GameIntegrationRewardInnerInput> rewards,
})

Implementation

factory Input$GameIntegrationRewardsSchedularInput({
  required Enum$DayEnum dayOfWeek,
  required List<Input$GameIntegrationRewardInnerInput> rewards,
}) =>
    Input$GameIntegrationRewardsSchedularInput._({
      r'dayOfWeek': dayOfWeek,
      r'rewards': rewards,
    });