Input$GameIntegrationCustomInput constructor
Input$GameIntegrationCustomInput({
- String? title,
- String? description,
- Input$GamePointInput? point,
- Input$MediaInput? media,
- List<
Input$GameTranslationInput> ? translation, - Input$GameAssetsInput? assets,
- Input$GameSettingsInput? settings,
Implementation
factory Input$GameIntegrationCustomInput({
String? title,
String? description,
Input$GamePointInput? point,
Input$MediaInput? media,
List<Input$GameTranslationInput>? translation,
Input$GameAssetsInput? assets,
Input$GameSettingsInput? settings,
}) =>
Input$GameIntegrationCustomInput._({
if (title != null) r'title': title,
if (description != null) r'description': description,
if (point != null) r'point': point,
if (media != null) r'media': media,
if (translation != null) r'translation': translation,
if (assets != null) r'assets': assets,
if (settings != null) r'settings': settings,
});