Input$GameAssetsInput constructor
Input$GameAssetsInput({
- List<
Input$GameAssetDetailInput> ? images, - String? font,
- List<
Input$GameAssetDetailInput> ? sound,
Implementation
factory Input$GameAssetsInput({
List<Input$GameAssetDetailInput>? images,
String? font,
List<Input$GameAssetDetailInput>? sound,
}) =>
Input$GameAssetsInput._({
if (images != null) r'images': images,
if (font != null) r'font': font,
if (sound != null) r'sound': sound,
});