Input$GameAssetDetailInput.fromJson constructor

Input$GameAssetDetailInput.fromJson(
  1. Map<String, dynamic> data
)

Implementation

factory Input$GameAssetDetailInput.fromJson(Map<String, dynamic> data) {
  final result$data = <String, dynamic>{};
  final l$reference = data['reference'];
  result$data['reference'] = (l$reference as String);
  final l$value = data['value'];
  result$data['value'] = (l$value as String);
  return Input$GameAssetDetailInput._(result$data);
}