Input$CurrentRewardsFilterInput constructor

Input$CurrentRewardsFilterInput({
  1. required Input$TargetACIInput target,
  2. String? gameCode,
  3. String? gameId,
  4. String? gameGroup,
})

Implementation

factory Input$CurrentRewardsFilterInput({
  required Input$TargetACIInput target,
  String? gameCode,
  String? gameId,
  String? gameGroup,
}) =>
    Input$CurrentRewardsFilterInput._({
      r'target': target,
      if (gameCode != null) r'gameCode': gameCode,
      if (gameId != null) r'gameId': gameId,
      if (gameGroup != null) r'gameGroup': gameGroup,
    });