CopyWith$Input$addRewardInput<TRes> constructor

CopyWith$Input$addRewardInput<TRes>(
  1. Input$addRewardInput instance,
  2. TRes then(
    1. Input$addRewardInput
    )
)

Implementation

factory CopyWith$Input$addRewardInput(
  Input$addRewardInput instance,
  TRes Function(Input$addRewardInput) then,
) = _CopyWithImpl$Input$addRewardInput;