CopyWith$Input$RemoveGameGroupInput<TRes> constructor
CopyWith$Input$RemoveGameGroupInput<TRes> (
- Input$RemoveGameGroupInput instance,
- TRes then()
Implementation
factory CopyWith$Input$RemoveGameGroupInput(
Input$RemoveGameGroupInput instance,
TRes Function(Input$RemoveGameGroupInput) then,
) = _CopyWithImpl$Input$RemoveGameGroupInput;