CopyWith$Input$RemoveGameFromGameGroupInput<TRes> constructor
CopyWith$Input$RemoveGameFromGameGroupInput<TRes> (
- Input$RemoveGameFromGameGroupInput instance,
- TRes then()
Implementation
factory CopyWith$Input$RemoveGameFromGameGroupInput(
Input$RemoveGameFromGameGroupInput instance,
TRes Function(Input$RemoveGameFromGameGroupInput) then,
) = _CopyWithImpl$Input$RemoveGameFromGameGroupInput;