CopyWith$Input$GameOrderStandardItemInput<TRes> constructor
CopyWith$Input$GameOrderStandardItemInput<TRes> (
- Input$GameOrderStandardItemInput instance,
- TRes then()
Implementation
factory CopyWith$Input$GameOrderStandardItemInput(
Input$GameOrderStandardItemInput instance,
TRes Function(Input$GameOrderStandardItemInput) then,
) = _CopyWithImpl$Input$GameOrderStandardItemInput;