CopyWith$Input$GameOrderQualitativeItemInput<TRes> constructor
CopyWith$Input$GameOrderQualitativeItemInput<TRes> (
- Input$GameOrderQualitativeItemInput instance,
- TRes then()
Implementation
factory CopyWith$Input$GameOrderQualitativeItemInput(
Input$GameOrderQualitativeItemInput instance,
TRes Function(Input$GameOrderQualitativeItemInput) then,
) = _CopyWithImpl$Input$GameOrderQualitativeItemInput;