CopyWith$Input$GameOrderQualitativeItemInput<TRes> constructor

CopyWith$Input$GameOrderQualitativeItemInput<TRes>(
  1. Input$GameOrderQualitativeItemInput instance,
  2. TRes then(
    1. Input$GameOrderQualitativeItemInput
    )
)

Implementation

factory CopyWith$Input$GameOrderQualitativeItemInput(
  Input$GameOrderQualitativeItemInput instance,
  TRes Function(Input$GameOrderQualitativeItemInput) then,
) = _CopyWithImpl$Input$GameOrderQualitativeItemInput;