CopyWith$Input$GameIntegrationRewardsSchedularInput<TRes> constructor
CopyWith$Input$GameIntegrationRewardsSchedularInput<TRes> (
- Input$GameIntegrationRewardsSchedularInput instance,
- TRes then()
Implementation
factory CopyWith$Input$GameIntegrationRewardsSchedularInput(
Input$GameIntegrationRewardsSchedularInput instance,
TRes Function(Input$GameIntegrationRewardsSchedularInput) then,
) = _CopyWithImpl$Input$GameIntegrationRewardsSchedularInput;