CopyWith$Input$GameIntegrationRewardCouponInput<TRes> constructor

CopyWith$Input$GameIntegrationRewardCouponInput<TRes>(
  1. Input$GameIntegrationRewardCouponInput instance,
  2. TRes then(
    1. Input$GameIntegrationRewardCouponInput
    )
)

Implementation

factory CopyWith$Input$GameIntegrationRewardCouponInput(
  Input$GameIntegrationRewardCouponInput instance,
  TRes Function(Input$GameIntegrationRewardCouponInput) then,
) = _CopyWithImpl$Input$GameIntegrationRewardCouponInput;