CopyWith$Input$AddGameToGameGroupInput<TRes> constructor
CopyWith$Input$AddGameToGameGroupInput<TRes> (
- Input$AddGameToGameGroupInput instance,
- TRes then()
Implementation
factory CopyWith$Input$AddGameToGameGroupInput(
Input$AddGameToGameGroupInput instance,
TRes Function(Input$AddGameToGameGroupInput) then,
) = _CopyWithImpl$Input$AddGameToGameGroupInput;