Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations constructor
Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations({
- String? city,
- String? address,
- String? postCode,
- Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations$location? location,
- Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations$country? country,
- Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations$state? state,
- Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations$owner? owner,
Implementation
Query$getQuestActivitiesByQuest$getQuestActivitiesByQuest$activity$action$definition$game$sliding$threshold$bonus$wallet$owner$pos$locations({
this.city,
this.address,
this.postCode,
this.location,
this.country,
this.state,
this.owner,
});