glVertexAttribI4iv method

void glVertexAttribI4iv(
  1. int index,
  2. Pointer<Int32> v
)

Implementation

void glVertexAttribI4iv(
  int index,
  ffi.Pointer<ffi.Int32> v,
) {
  return (_glVertexAttribI4iv ??=
      _dylib.lookupFunction<_c_glVertexAttribI4iv, _dart_glVertexAttribI4iv>(
          'glVertexAttribI4iv'))(
    index,
    v,
  );
}