glUniform4fv method

void glUniform4fv(
  1. int location,
  2. int count,
  3. Pointer<Float> value
)

Implementation

void glUniform4fv(
  int location,
  int count,
  ffi.Pointer<ffi.Float> value,
) {
  return (_glUniform4fv ??= _dylib
      .lookupFunction<_c_glUniform4fv, _dart_glUniform4fv>('glUniform4fv'))(
    location,
    count,
    value,
  );
}