glTexStorage2D method

void glTexStorage2D(
  1. int target,
  2. int levels,
  3. int internalformat,
  4. int width,
  5. int height,
)

Implementation

void glTexStorage2D(
  int target,
  int levels,
  int internalformat,
  int width,
  int height,
) {
  return (_glTexStorage2D ??=
      _dylib.lookupFunction<_c_glTexStorage2D, _dart_glTexStorage2D>(
          'glTexStorage2D'))(
    target,
    levels,
    internalformat,
    width,
    height,
  );
}