glDeleteTextures method

void glDeleteTextures(
  1. int n,
  2. Pointer<Uint32> textures
)

Implementation

void glDeleteTextures(
  int n,
  ffi.Pointer<ffi.Uint32> textures,
) {
  return (_glDeleteTextures ??=
      _dylib.lookupFunction<_c_glDeleteTextures, _dart_glDeleteTextures>(
          'glDeleteTextures'))(
    n,
    textures,
  );
}