glBindBufferBase method

void glBindBufferBase(
  1. int target,
  2. int index,
  3. int buffer
)

Implementation

void glBindBufferBase(
  int target,
  int index,
  int buffer,
) {
  return (_glBindBufferBase ??=
      _dylib.lookupFunction<_c_glBindBufferBase, _dart_glBindBufferBase>(
          'glBindBufferBase'))(
    target,
    index,
    buffer,
  );
}