glAttachShader method

void glAttachShader(
  1. int program,
  2. int shader
)

Implementation

void glAttachShader(
  int program,
  int shader,
) {
  return (_glAttachShader ??=
      _dylib.lookupFunction<_c_glAttachShader, _dart_glAttachShader>(
          'glAttachShader'))(
    program,
    shader,
  );
}