BezierCircleHeader constructor

const BezierCircleHeader({
  1. Key? key,
  2. double triggerOffset = 100,
  3. bool clamping = false,
  4. IndicatorPosition position = IndicatorPosition.above,
  5. SpringDescription? spring,
  6. SpringBuilder readySpringBuilder = kBezierSpringBuilder,
  7. bool springRebound = false,
  8. FrictionFactor frictionFactor = kBezierFrictionFactor,
  9. bool safeArea = true,
  10. double? infiniteOffset,
  11. bool? hitOver,
  12. bool? infiniteHitOver,
  13. bool hapticFeedback = false,
  14. Color? foregroundColor,
  15. Color? backgroundColor,
})

Implementation

const BezierCircleHeader({
  this.key,
  super.triggerOffset = 100,
  super.clamping = false,
  super.position,
  super.spring,
  SpringBuilder super.readySpringBuilder = kBezierSpringBuilder,
  super.springRebound = false,
  FrictionFactor super.frictionFactor = kBezierFrictionFactor,
  super.safeArea,
  super.infiniteOffset,
  super.hitOver,
  super.infiniteHitOver,
  super.hapticFeedback,
  this.foregroundColor,
  this.backgroundColor,
}) : super(
        processedDuration: kBezierCircleDisappearDuration,
      );