universal method
Implementation
Widget universal(Widget current, {GestureTapCallback? onTap}) => Universal(
heroTag: heroTag,
visible: visible,
constraints: constraints,
addInkWell: onTap != null && addInkWell,
borderRadius: borderRadius,
highlightColor: highlightColor,
hoverColor: hoverColor,
splashColor: splashColor,
focusColor: focusColor,
mainAxisSize: MainAxisSize.min,
onTap: onTap,
width: width,
height: height,
margin: margin,
color: color,
decoration: decoration,
padding: padding,
alignment: alignment,
child: current);