WallLayout class Null safety

Inheritance

Constructors

WallLayout({required int layersCount, required List<Stone> stones, WallBuilder? wallBuilder, double stonePadding = DEFAULT_BRICK_PADDING, ScrollController? scrollController, bool? primary, ScrollPhysics? physics, String? restorationId, Clip clipBehavior = Clip.hardEdge, DragStartBehavior dragStartBehavior = DragStartBehavior.start, Axis scrollDirection = Axis.vertical, bool reverse = false})

Properties

clipBehavior Clip
Same as ListView.clipBehavior: "ways to clip a widget's content".
final
dragStartBehavior DragStartBehavior
Same as ListView.dragStartBehavior: "Determines the way that drag start behavior is handled".
final
hashCode int
The hash code for this object.
@nonVirtualread-onlyinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
layersCount int
Define the number of layers the wall have. Must be higher or equal to 2. When direction is Axis.vertical, it defines the number of columns the wall has. When direction is Axis.horizontal, it defines the number of rows.
final
physics ScrollPhysics?
Same as ListView.physics: "How the scroll view should respond to user input".
final
primary bool?
Same as ListView.primary: "Whether this is the primary scroll view associated with the parent PrimaryScrollController".
final
restorationId String?
Same as ListView.restorationId: used "to save and restore the scroll offset of the scrollable".
final
reverse bool
Same as ListView.reverse: "whether the scroll view scrolls in the reading direction".
final
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
scrollController ScrollController?
Same as ListView.scrollController: "control the position to which this scroll view is scrolled".
final
scrollDirection Axis
Same as ListView.scrollDirection: "axis along which the scroll view scrolls".
final
stonePadding double
Padding between stones.
final
stones List<Stone>
List of Stone widgets, representing wall layout's children.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
@protectedinherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
@nonVirtualinherited

Constants

DEFAULT_BRICK_PADDING → const double
16.0