SetAction<E> class
Constructors
-
SetAction(Set<
E> _set(), void add(E element), void addAll(Set<E> ), void replace(Set<E> ), void toggle(E element), void remove(E element), VoidCallback reset) -
const
Properties
- add → void Function(E element)
-
final
-
addAll
→ void Function(Set<
E> ) -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- remove → void Function(E element)
-
final
-
replace
→ void Function(Set<
E> ) -
final
- reset → VoidCallback
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
set
→ Set<
E> -
no setter
- toggle → void Function(E element)
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited