ListAction<E> constructor
ListAction<E> (
- List<
E> _list(), - void first(
- E value
- void last(
- E value
- int length(),
- void add(
- E value
- void addAll(
- Iterable<
E> iterable
- Iterable<
- void sort([
- int compare(
- E,
- E
- int compare(
- void shuffle([
- Random? random
- int indexOf(
- E element, [
- int start
- int indexWhere(]),
- int lastIndexWhere(]),
- int lastIndexOf(
- E element, [
- int? start
- void clear(),
- void insert(
- int index,
- E element
- void insertAll(),
- void setAll(),
- bool remove(
- Object? value
- E removeAt(
- int index
- E removeLast(),
- void removeWhere(
- bool test(
- E element
- bool test(
- List<
E> sublist(]), - Iterable<
E> getRange(), - void setRange(]),
- void removeRange(),
- void fillRange(]),
- void replaceRange(),
- VoidCallback reset,
- Map<
int, E> asMap(),
Implementation
ListAction(
this._list,
this.first,
this.last,
this.length,
this.add,
this.addAll,
this.sort,
this.shuffle,
this.indexOf,
this.indexWhere,
this.lastIndexWhere,
this.lastIndexOf,
this.clear,
this.insert,
this.insertAll,
this.setAll,
this.remove,
this.removeAt,
this.removeLast,
this.removeWhere,
this.sublist,
this.getRange,
this.setRange,
this.removeRange,
this.fillRange,
this.replaceRange,
this.reset,
this.asMap,
);