ConsoleState class
- Inheritance
-
- Mixed-in types
-
Properties
-
context
→ BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
mounted
→ bool
-
Whether this State object is currently in a tree.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
widget
→ Console
-
The current configuration.
no setterinherited
Methods
-
activate()
→ void
-
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(BuildContext context)
→ Widget
-
Describes the part of the user interface represented by this widget.
override
-
deactivate()
→ void
-
Called when this object is removed from the tree.
inherited
-
debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
-
Add additional properties associated with the node.
inherited
-
didChangeAccessibilityFeatures()
→ void
-
Called when the system changes the set of currently active accessibility
features.
inherited
-
didChangeAppLifecycleState(AppLifecycleState state)
→ void
-
Called when the system puts the app in the background or returns
the app to the foreground.
inherited
-
didChangeDependencies()
→ void
-
Called when a dependency of this State object changes.
inherited
-
didChangeLocales(List<Locale>? locales)
→ void
-
Called when the system tells the app that the user's locale has
changed. For example, if the user changes the system language
settings.
inherited
-
didChangeMetrics()
→ void
-
Called when the application's dimensions change. For example,
when a phone is rotated.
inherited
-
didChangePlatformBrightness()
→ void
-
Called when the platform brightness changes.
inherited
-
didChangeTextScaleFactor()
→ void
-
Called when the platform's text scale factor changes.
inherited
-
didChangeViewFocus(ViewFocusEvent event)
→ void
-
Called whenever the PlatformDispatcher receives a notification that the
focus state on a view has changed.
inherited
-
didHaveMemoryPressure()
→ void
-
Called when the system is running low on memory.
inherited
-
didPopRoute()
→ Future<bool>
-
Called when the system tells the app to pop the current route, such as
after a system back button press or back gesture.
inherited
-
didPushRoute(String route)
→ Future<bool>
-
Called when the host tells the application to push a new route onto the
navigator.
inherited
-
didPushRouteInformation(RouteInformation routeInformation)
→ Future<bool>
-
Called when the host tells the application to push a new
RouteInformation and a restoration state onto the router.
inherited
-
didRequestAppExit()
→ Future<AppExitResponse>
-
Called when a request is received from the system to exit the application.
inherited
-
didUpdateWidget(covariant Console oldWidget)
→ void
-
Called whenever the widget configuration changes.
inherited
-
dispose()
→ void
-
Called when this object is removed from the tree permanently.
override
-
fetchWithKey(String key)
→ Future
-
Fetch a object by the
key
inherited
-
handleCancelBackGesture()
→ void
-
Called when a predictive back gesture is canceled, indicating that no
navigation should occur.
inherited
-
handleCommitBackGesture()
→ void
-
Called when a predictive back gesture is finished successfully, indicating
that the current route should be popped.
inherited
-
handleStartBackGesture(PredictiveBackEvent backEvent)
→ bool
-
Called at the start of a predictive back gesture.
inherited
-
handleUpdateBackGestureProgress(PredictiveBackEvent backEvent)
→ void
-
Called when a predictive back gesture moves.
inherited
-
initState()
→ void
-
Called when this object is inserted into the tree.
override
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble()
→ void
-
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(VoidCallback fn)
→ void
-
Notify the framework that the internal state of this object has changed.
inherited
-
storeWithKey(String key, dynamic obj)
→ Future<void>
-
Store a object with the
key
. The obj
must be one of bool, double, int, String or List
inherited
-
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
-
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
-
A string representation of this object.
inherited
-
toStringShort()
→ String
-
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited