InputExtendState<T> class

Inheritance

Constructors

InputExtendState()

Properties

context → BuildContext
The location in the tree where this widget builds.
no setterinherited
getCheckedData → List<T>
no setter
getFocusNode → FocusNode
no setter
getInputScrollController → ScrollController
返回输入框的滑动控制器
no setter
getSearchData → List<T>
no setter
getTextController → TextEditingController
no setter
hashCode → int
The hash code for this object.
no setterinherited
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
oldSize ↔ int
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → InputExtend
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
closePop() → void
createCheckedWidget() → List<Widget>
外部构建传入选中后的数据样式
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant InputExtend oldWidget) → void
Called whenever the widget configuration changes.
override
dispose() → void
Called when this object is removed from the tree permanently.
override
getTextEditingController() → TextEditingController?
initState() → void
Called when this object is inserted into the tree.
override
isChecked(int index) → bool
提供给同一个数据源集合的判断方法,实际中 通常不是
isCheckedVO(CompareVO compareVO) → bool
提供不同数据源的比较,通常是边搜索,边比较是否选中
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notyCheckedBoxChange() → void
notyListUiChange() → void
notyOverlayDataChange() → void
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setCheckChange({required T data, Compare? compare}) → Future<bool>
data:需要比较的对象 compare:比较器 说明:当是同一数据源则可以不传比较器,直接比较对象地址。 当非同一数据源时(网络接口等),必须传入比较器,根据数据源字段信息比较(eg:id 等)
setCheckedData(List<T>? checkedData) → void
setSearchData(List<T>? newData) → void
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
setText(String text) → void
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited