DsSurface constructor

const DsSurface({
  1. Key? key,
  2. required Widget child,
  3. SurfaceLevel level = SurfaceLevel.base,
  4. EdgeInsetsGeometry? padding,
  5. BorderRadius? borderRadius,
  6. BoxBorder? border,
  7. List<BoxShadow>? shadow,
})

Implementation

const DsSurface({
  super.key,
  required this.child,
  this.level = SurfaceLevel.base,
  this.padding,
  this.borderRadius,
  this.border,
  this.shadow,
});