SwitchFieldBlocBuilder class

A material design switch

Inheritance

Constructors

SwitchFieldBlocBuilder({Key? key, required BooleanFieldBloc booleanFieldBloc, required Widget body, bool enableOnlyWhenFormBlocCanSubmit = false, bool isEnabled = true, FieldBlocErrorBuilder? errorBuilder, EdgeInsetsGeometry? padding, AlignmentGeometry alignment = AlignmentDirectional.centerStart, FocusNode? nextFocusNode, FieldBlocBuilderControlAffinity? controlAffinity, DragStartBehavior dragStartBehavior = DragStartBehavior.start, FocusNode? focusNode, bool autofocus = false, bool animateWhenCanShow = true, TextStyle? textStyle, MaterialStateProperty<Color?>? textColor, ImageProvider<Object>? activeThumbImage, ImageProvider<Object>? inactiveThumbImage, MaterialStateProperty<Color?>? thumbColor, MaterialStateProperty<Color?>? trackColor, MaterialTapTargetSize? materialTapTargetSize, MaterialStateProperty<MouseCursor?>? mouseCursor, MaterialStateProperty<Color?>? overlayColor, double? splashRadius})
const

Properties

activeThumbImage ImageProvider<Object>?
An image to use on the thumb of this switch when the switch is on.
final
alignment AlignmentGeometry
final
animateWhenCanShow bool
Set to true if you want animate size/fade, when the field bloc is added and removed from form bloc.
final
autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
final
body Widget
The widget on the right side of the checkbox
final
booleanFieldBloc BooleanFieldBloc
The fieldBloc for rebuild the widget when its state changes.
final
controlAffinity FieldBlocBuilderControlAffinity?
Where to place the control in widgets
final
dragStartBehavior DragStartBehavior
final
enableOnlyWhenFormBlocCanSubmit bool
If true, this widget will be enabled only when the state of the FormBloc that contains this FieldBloc has FormBlocState.canSubmit in true.
final
errorBuilder FieldBlocErrorBuilder?
This function take the context and the FieldBlocState.error and must return a String error to display in the widget when has an error or null if you don't want to display the error. By default is FieldBlocBuilder.defaultErrorBuilder.
final
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
final
hashCode int
The hash code for this object.
no setterinherited
inactiveThumbImage ImageProvider<Object>?
An image to use on the thumb of this switch when the switch is off.
final
isEnabled bool
If false the text field is "disabled": it ignores taps and its decoration is rendered in grey.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
materialTapTargetSize MaterialTapTargetSize?
Switch.materialTapTargetSize
final
mouseCursor MaterialStateProperty<MouseCursor?>?
Switch.mouseCursor
final
nextFocusNode FocusNode?
When change the value of the FieldBloc, this will call nextFocusNode.requestFocus().
final
overlayColor MaterialStateProperty<Color?>?
Switch.overlayColor
final
padding EdgeInsetsGeometry?
The amount of space by which to inset the child.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
splashRadius double?
Switch.splashRadius
final
textColor MaterialStateProperty<Color?>?
final
textStyle TextStyle?
final
thumbColor MaterialStateProperty<Color?>?
Switch.thumbColor
final
trackColor MaterialStateProperty<Color?>?
Switch.trackColor
final

Methods

build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
themeStyleOf(BuildContext context) SwitchFieldTheme
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited