Repeat class

Asks the turtle to run a series of commands repeatedly.

Please note that the command contained could get how many times the loop has been repeated by the variable repcount.

Implemented types
Annotations

Constructors

Repeat(int times(Map), List<TurtleCommand> commands)
Creates a new instance.
const

Properties

commands List<TurtleCommand>
The commands to run.
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
times int Function(Map)
How many times to repeat.
final

Methods

createInstruction(TurtleState turtle, Map argv) List<Instruction>
Creates instructions.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited