TouchRippleWidgetState<T> class
Methods
-
activate()
→ void
-
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
attachTo(TouchRippleState? state)
→ void
-
Attaches the given state to the controller defined in the current widget state.
-
build(BuildContext context)
→ Widget
-
Before building the widget, if there are callback functions
for the given events, necessary callback functions with
defined touch ripple effect logic will be defined for those events.
override
-
createGestureDetector({required Widget child, TouchRippleEventCallBack? onTap, TouchRippleEventAsyncCallBack<T>? onTapAsync, TouchRippleEventCallBack? onTapAsyncStart, TouchRippleEventResponseCallback<T>? onTapAsyncEnd, TouchRippleEventCallBack? onDoubleTap, TouchRippleStateCallBack? onDoubleTapStart, TouchRippleStateCallBack? onDoubleTapEnd, TouchRippleContinuableCheckedCallBack? onLongTap, TouchRippleStateCallBack? onLongTapStart, TouchRippleStateCallBack? onLongTapEnd, TouchRippleStateCallBack? onFocusStart, TouchRippleStateCallBack? onFocusEnd})
→ Widget
-
Returns a new instance of GestureDetector corresponding to the given
child
.
-
deactivate()
→ void
-
Called when this object is removed from the tree.
inherited
-
debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
-
Add additional properties associated with the node.
inherited
-
didChangeDependencies()
→ void
-
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(covariant TouchRipple<T> oldWidget)
→ void
-
Called whenever the widget configuration changes.
override
-
dispose()
→ void
-
Called when this object is removed from the tree permanently.
inherited
-
initState()
→ void
-
Called when this object is inserted into the tree.
override
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble()
→ void
-
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(VoidCallback fn)
→ void
-
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
-
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
-
A string representation of this object.
inherited
-
toStringShort()
→ String
-
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited