RippleStackState class

Inheritance

Constructors

RippleStackState()

Properties

children List<Widget>
getter/setter pair
context BuildContext
The location in the tree where this widget builds.
no setterinherited
foregroundTimer Timer?
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
isDispose bool
getter/setter pair
isVisiableForeground bool
getter/setter pair
keyList List<GlobalKey<State<StatefulWidget>>>
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget RippleStack
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
add({required Offset centerToRatio, required double lowerPercent, required double upperPercent, required StartOnEvent startOnEvent, required Function onClick, required bool isNotDecided, int? count, void onReturn(dynamic value)?}) → void
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
cancel() → void
deactivate() → void
Called when this object is removed from the tree.
override
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
decided() → void
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant RippleStack oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
forwardForeground(Duration duration) → void
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited