PlayerConfig class
Constructors
Properties
-
auth
→ Map<
String, dynamic> ? -
final
- autoPlay → bool
-
final
- cachePath → String?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
headers
→ Map<
String, String> ? -
final
- loop → bool
-
final
- progressInterval → double
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- startTime → int?
-
final
- supportBackground → bool
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited